KEYSTONE is an ERASMUS+/KA2 Project and its main aim is to develop, implement and evaluate an innovative approach to delivering interventions aimed at the socio-economic inclusion of marginalised young people, based on ‘Community Lablets’.
Theory of Change tells the project ‘story’ – from the ‘presenting problem’ it addresses through to the change it hopes to make on that problem at the end of the project and beyond (i.e. the project’s expected ‘impacts’).
Connecting the presenting problem and expected impacts are:
- Activities – actions carried out by KEYSTONE, that lead to…….
- Outputs – things that are produced by these activities, that lead to……
- immediate outcomes – changes in awareness and knowledge, that lead to…….
- intermediate outcomes- changes in behavior and structures.
Underlying this ‘change journey’ are ‘theories’ (assumptions and hypotheses), for example:
- A theory of what is causing the ‘presenting problem’
- A theory of what is needed to bring about the desired solution
- Assumptions that if we take Action ‘X’, this will produce Output ‘Y’, which will then lead to Outcome ‘Z’.
These theories, hypotheses and assumptions need to be tested as the project develops and, if necessary, revised in light of evaluation evidence.
KEYSTONE’s longer term expected impacts are:
- Increased effectiveness, relevance and quality of services provided to disadvantaged young people; improved participation of young people in society; improved learning outcomes and improved employability of young people and, in the long term, reduced youth exclusion.
KEYSTONE’s immediate outcomes are:
- For young people, engagement in a novel intervention; capacity to explore creativity and talents in a safe, supported, environment; access to experts, entrepreneurs, social innovators and creatives, providing opportunities to collaborate on real community problems
- For Youth workers, opportunities to learn about and acquire skills through innovative action research; increased resources and services for clients
KEYSTONE’s intermmediate outcomes are:
For young people:
- acquisition of digital competences across a range of ICTs; increased skills in problem solving, creativity, entrepreneurship, communication and teamwork, ideas generation, critical thinking and evaluation skills
- Increased capacity to ‘read the world’ – better understanding of their realities and the communities they live in
- Increased capacity and skills for joint working and action planning
For Youth workers:
- Acquisition of new skills in designing and implementing novel youth interventions
- Enhanced client interaction
- Increased networking and collaborative working with other stakeholders.